Getting Over It

Getting Over It gets a fresh coat of paint in this new spin, swapping Bennett Foddys stoic man for a scrappy cat stuffed into a flower pot that defiantly hammers its way up the screen. Your goal is still the same: climb ever higher with nothing but a swinging hammer, though now the backdrop is a riot of oversized fruit and neon blocks. Nail a perfect swing and the world cheers; miss by an inch and you tumble back down, forcing you to bend the games cruel physics to your will.

Gameplays of Getting Over It

  • Physics-driven challenges: Every launch, drift, and catch depends on angle and speed; underestimate either and youll face the consequences.
  • Brutal yet rewarding: Hazards pop up without warning, yet each conquered hurdle feels like real victory earned by knuckles and nerves.

How to control

  • Move the cursor to set the hammers starting point.
  • Click-and-drag to adjust swing length and arc.
  • Speed slider lets you trade cautious taps for wild, high-risk smashes.