Getting Over It
Getting Over It gets a fresh coat of paint in this new spin, swapping Bennett Foddys stoic man for a scrappy cat stuffed into a flower pot that defiantly hammers its way up the screen. Your goal is still the same: climb ever higher with nothing but a swinging hammer, though now the backdrop is a riot of oversized fruit and neon blocks. Nail a perfect swing and the world cheers; miss by an inch and you tumble back down, forcing you to bend the games cruel physics to your will.
Gameplays of Getting Over It
- Physics-driven challenges: Every launch, drift, and catch depends on angle and speed; underestimate either and youll face the consequences.
- Brutal yet rewarding: Hazards pop up without warning, yet each conquered hurdle feels like real victory earned by knuckles and nerves.
How to control
- Move the cursor to set the hammers starting point.
- Click-and-drag to adjust swing length and arc.
- Speed slider lets you trade cautious taps for wild, high-risk smashes.